update: distinguish E2EE builds

done in the same way as TrayIcon
This commit is contained in:
Harvey Tindall
2024-08-11 20:00:55 +01:00
parent 59e9d457c2
commit 0e7245e6b9
2 changed files with 11 additions and 5 deletions
+10 -4
View File
@@ -363,11 +363,17 @@ func getBuildName() string {
if arch == "" {
return ""
}
tray := ""
if TRAY {
tray = "TrayIcon_"
// Tray builds always have E2EE but aren't labelled as so,
// hence the specific ordering here.
subtype := ""
if MatrixE2EE() {
subtype = "MatrixE2EE_"
}
return tray + operatingSystem + "_" + arch
if TRAY {
subtype = "TrayIcon_"
}
return subtype + operatingSystem + "_" + arch
}
func (ud *Updater) downloadInternal(assets *[]GHAsset, tag Tag) (applyUpdate ApplyUpdate, status int, err error) {