invites: add /invites/send, store more details in new SentTo field

deprecated SendTo string field for SentTo, which holds successful send
addresses, and failures with a reason that isn't plain text. Will soon
add an interface for sending invites after their creation. For #444
(ha).
This commit is contained in:
Harvey Tindall
2025-12-05 12:03:21 +00:00
parent 3635a13682
commit 5fa528fd2d
19 changed files with 327 additions and 144 deletions
+7 -5
View File
@@ -738,7 +738,6 @@ func (d *DiscordDaemon) cmdInvite(s *dg.Session, i *dg.InteractionCreate, lang s
var invname *dg.Member = nil
invname, err = d.bot.GuildMember(d.guildID, recipient.ID)
invite.SendTo = invname.User.Username
if err == nil && !(d.app.config.Section("invite_emails").Key("enabled").MustBool(false)) {
err = errors.New(lm.InviteMessagesDisabled)
@@ -746,11 +745,14 @@ func (d *DiscordDaemon) cmdInvite(s *dg.Session, i *dg.InteractionCreate, lang s
var msg *Message
if err == nil {
msg, err = d.app.email.constructInvite(invite, false)
msg, err = d.app.email.constructInvite(&invite, false)
if err != nil {
// Print extra message, ideally we'd just print this, or get rid of it though.
invite.SendTo = fmt.Sprintf(lm.FailedConstructInviteMessage, invite.Code, err)
d.app.err.Println(invite.SendTo)
invite.SentTo.Failed = append(invite.SentTo.Failed, SendFailure{
Address: invname.User.Username,
Reason: CheckLogs,
})
d.app.err.Printf(lm.FailedConstructInviteMessage, invite.Code, err)
}
}
@@ -760,12 +762,12 @@ func (d *DiscordDaemon) cmdInvite(s *dg.Session, i *dg.InteractionCreate, lang s
if err == nil {
d.app.info.Printf(lm.SentInviteMessage, invite.Code, RenderDiscordUsername(recipient))
invite.SentTo.Success = append(invite.SentTo.Success, invname.User.Username)
sendResponse("sentInvite")
}
if err != nil {
invite.SendTo = fmt.Sprintf(lm.FailedSendInviteMessage, invite.Code, RenderDiscordUsername(recipient), err)
d.app.err.Println(invite.SendTo)
sendResponse("sentInviteFailure")
}
}